Answer by Eric5h5
As always, don't instantiate a zillion separate objects, use the Mesh class to create mesh chunks.
View ArticleAnswer by Carbongrip
Ok I am making a new question thats more specific and has a basic idea and performance option! New thread can be found here...
View ArticleAnswer by Eric5h5
As always, don't instantiate a zillion separate objects, use the Mesh class to create mesh chunks.
View ArticleAnswer by Carbongrip
Ok I am making a new question thats more specific and has a basic idea and performance option! New thread can be found here...
View Article
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